Kali Yuga 49950704 Compilation of Brainstorming on Chess Symbolism Numbers: 64 squares 32 black, 32 white (sometimes red) 32 total pieces 16 black, 16 white (sometimes red, etc.) 20 possible first moves 16 total pawns 8 ranks/files/diagonals 6 ranks of progression for pawns 4 rooks/knights/bishops 2 queens, 2 kings 1 board ------ Names/Words: King Queen Bishop Knight/Horse Rook/Castle Pawn En Passant Castling Check Checkmate ----- Pieces/Moves: King never taken; warning given ('Check') capture of this piece is *illegal* game ends when capture is unaviodable moves 1 square along 8 radials Queen movement => Rook + Bishop moves unlimited squares along 8 radials Bishop of a single color diagonal moves unlimited squares along 4 radials Knight/Horse only piece which can jump only piece with complex move (2/1; 1/2) only piece associated with an animal (horse) moves once to 8 possible squares Rook/Castle only piece tied to the King (castling) can only capture horizontally moves unlimited squares along 4 radials Pawn can only move/capture 'forward' only piece which can transform (often to Queen) moves 1 square (or 2 at start) forward, unless capturing, in which case to either forward diagonal King/Queen may capture in any direction King/Knight both begin with 'K' King/Rook/Pawn have special moves P: beginning 2, capture diagonally, en passant, promotion R/K: castling Bishop/Pawn may only capture diagonally Knight/Pawn initiating pieces ----- Mobility Hierarch: Kn (jump); Q; K; R; B; P ----- Rational Divide: Q/B/R (ability/power/shakti?) K/Kn/P (skill/potential/siva?) ----- Forms: King - cross on crown King/Queen - crowns King/Queen/Bishop/Pawn - balls on top Bishop - top resembles a bishop's hat Knight - often resembles a horse Rook - resembles a turret ----- Movement Diagrams: Pawn - \^/ | ^ Rook - | --+-- | Knight - x x x x x x x x Bishop - \ / \ / X / \ / \ Queen - \ | / \|/ ---*--- /|\ / | \ King - x x x x x x x x EOF